Which software will be chosen for the cereal box? Recall that I had two development teams spread over two periods. One period had five team members, and the other had two team members. The project scenario involved the teams vying to create the “Hunt for the Wombat” game that would be selected for the Big SemiColon cereal box. Here's how the final “marketing” presentations went:
Team One (5 members). Created a game with a lot of functionality. Caves and tunnels were created with hazards, keystrokes were handled, and trivia functionality was included. Although there was broad functionality, the program has a lot of bugs.
Team Two (2 members). Decided to limit their functionality and get targeted classes working well. Their cave creation and graphics display are in good shape, but that's as far as it goes.
Project Summary - Student Perspective
What went well?
What did not go so well?
What strategies could be used for a better outcome?
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